Atari today announced
that it is to distribute Thrillville throughout Europe
and Asia. Published by Frontier Developments Ltd, the
leading independent games developer headed by games industry
pioneer David Braben, Thrillville is a new game scheduled
for release for Christmas 2006 on the PlayStation®2
computer entertainment system, Sony PSP™ (PlayStation®
Portable) and Xbox® video game system from Microsoft.
Thrillville queue-jumps previous theme-park games with
its access-all-areas pass to adventure and enjoyment,
placing a fully interactive and customisable amusement
park at the player’s fingertips. Throwing players
of all ages immediately into the action, it allows them
to experience the joys of creating and playing within
their very own theme park. In addition to this, Thrillville
adds social interaction, dozens of exciting party games
for up to four players, and thrilling simulation unlike
anything before. Thrillville also offers depth and rewards
for those players who wish to customise and tweak to their
heart’s content.
Created specifically for the console audience, Thrillville
is the first theme-park based game that lets players experience
at ground level what they’ve created, and as a playable
character they can actively chat, joke and even flirt
with every single park guest. The game has over 100 different
interactive attractions and five different parks, each
with three uniquely themed areas, where the fun ranges
from racing on go-kart tracks and playing mini-golf on
self-designed courses to joining friends for multiplayer
first-person shooter competitions and many other party
games.
Thrillville allows players to build and ride some of the
most amazing roller coasters imaginable, as well as select
where to place thrill rides, stalls and other playable
attractions, such as videogame arcades, hover-car soccer,
trampolines or bumper cars. As players tune their parks
to perfection, even otherwise mundane tasks such as training
staff are made light hearted as players improve their
staff dancing and maintenance skills. Based around a mission-based
framework, Thrillville provides a uniquely broad, deep
and progressive gameplay experience. Meanwhile, a simple
lobby system allows for instant access to players’
favourite attractions.
At the recent E3 2006 event in Los Angeles, Thrillville
received much critical acclaim and was chosen by IGN as
a Runner Up for Biggest PS2 Surprise, a Runner Up for
Best PSP Strategy Game and was nominated for Most Innovative
PS2 Game, Best PSP Multiplayer Game and Most Innovative
PSP Game.
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